Chess.com Official 2024 Event Rulebook
In this article, you can find the official rules for all Chess.com events with prize money. Use the table of contents below to jump to a specific event. All prize money events are also subject to the Chess.com Competitive Events Policy and the Fair Play Policy. Players must identify their accounts by adding their full name to their profile page to be eligible to participate in prize tournaments.
- Definitions
- Titled Tuesday
- Titled Cup
- Bullet Brawl
- Arena Kings
- Puzzles World Championship
- Champions Chess Tour
- Bullet Chess Championship
- Hyperbullet Chess Championship
- Chess.com Chess960 Championship
- ChessKid Youth Championship
- Team Chess Battle
- Speed Chess Championship
- 2023 Rulebook
Definitions
Arena - Tournament play consisting of continuous matches for a predetermined window of time, during which players will be repeatedly paired against each other based on the results of previous games in the Arena.
Color - White or black pieces in the context of chess.
Computer Inspection - A fair play measure in which a player must share their screen and task manager (PC) or activity monitor (Mac) on a video conference call.
Environment - The physical space that a player is playing from.
Environment Inspection - A fair play measure in which a player may be requested to show tournament officials the layout and contents of the player’s environment using a camera.
FIDE Title - Grandmaster (GM), International Master (IM), FIDE Master (FM), Candidate Master (CM), Woman Grandmaster (WGM), Woman International Master (WIM), Woman FIDE Master (WFM), or Woman Candidate Master (WCM).
Game - A single game of chess played on Chess.com between two players.
Match - Tournament play between two players that may involve multiple games.
National Title - National Master (NM)
Non-Titled Player - A player not recognized by Chess.com as having a FIDE title or national title.
Physical Inspection - A fair play measure in which a player may be requested to 1) remove any glasses or eyepieces and show them to tournament officials using a camera; and/or 2) turn their head to one side, brush their fingers over their ear, and then repeat this process for the other side.
Single Elimination Bracket - Tournament play where players compete in matches, advance through a bracket, and will not be eligible to move forward if they lose one match in the bracket.
Swiss - Tournament play which consists of several rounds of games or matches, during which players will be paired against each other based on the results of previous games/matches in the Swiss.
Time Control - The total amount of time allocated to each player to make all of their moves during a game of chess. Time Controls are formatted as X+Y, where X is the initial amount of minutes on each player’s clock, and Y is the number of seconds added to a player’s clock when a move is played by that player.
Titled Player - A player recognized by Chess.com as having a FIDE title or national master title.
Tournament Official - Any Chess.com employee, or any other individual otherwise employed or contracted for the purpose of administration or operations of an event.
Titled Tuesday
Schedule
Titled Tuesday takes place twice every Tuesday, with start times as follows:
Tournament | Los Angeles | New York | Paris | Mumbai |
1st Tournament | 8 a.m. | 11 a.m. | 17:00 | 21:30 |
2nd Tournament | 2 p.m. | 5 p.m. | 23:00 | 3:30 |
Tournament Format
Players will compete in a Swiss tournament with 11 rounds with a 3+1 time control. There is a planned 6-minute break after Round 4 and Round 8. Players will earn 1 point for a win, ½ point for a draw, and 0 points for a loss. Draw offers are not permitted until after move 30. Players will be ranked by total points. If two or more players are tied in total points, the following tiebreakers will be applied:
- Buchholz System (Cut 1), defined as the sum of scores of each opponent, minus the lowest opponent score
- Buchholz System, defined as the sum of scores of each opponent
- Sonneborn-Berger score, defined as the sum of the score of each defeated opponent and half the score of each drawn opponent.
- Points earned in games between tied players (2-way ties only)
- Number of game wins (including forfeits by opponents)
- Number of game wins with black
- Average rating of opponents (Cut 1), defined as the average rating of opponents, based on Chess.com blitz ratings immediately after the tournament, with the lowest rating removed
- Player Chess.com ratings immediately after the Tournament
Eligibility
Titled Tuesday is open to all Chess.com members recognized by Chess.com as having a FIDE Title or a National Master Title.
Fair Play
Upon request, players are required to join a video conference call for monitoring by tournament officials. To abide by this request, players must have video and audio turned on for one camera, which must clearly show the player’s full face and immediate surroundings beyond the player. Players may further be requested to submit to a Computer Inspection and/or an Environment Inspection.
Broadcasting
Players may live broadcast their participation in Titled Tuesdays. Players that choose to live broadcast must either disable any live chat functionality or set chat to "emote-only" mode. Players are not permitted to broadcast or distribute any "Fair Play" video conference call, including player cameras and video, in whole or in part, without permission from Chess.com. Exceptions to any of the broadcasting requirements may be made upon request AND require approval from Chess.com.
Prizes
Up to US $2,500 are available in each Titled Tuesday, as follows:
Standing | Prize Money (USD) |
1st | $1,000 |
2nd | $750 |
3rd | $350 |
4th | $200 |
5th | $100 |
Top woman player | $100 |
The top woman prize will be awarded to the highest placing woman player.
Titled Cup
Overview
The Titled Cup is a year-long leaderboard competition in which players have the opportunity to earn prizes and qualification for Speed Chess Championship events based on the sum of their best Titled Tuesday scores, counting only events in 2024.
Format and Leaderboards
Players compete in weekly Titled Tuesday events, with their top 20 scores counting toward their final leaderboard placement. Leaderboard categories are as follows.
- Open
- Women
- Juniors (born in 2006 or later)
- Seniors (born in 1974 or earlier)
- Girls (born in 2006 or later)
Players who finish top 10 in cumulative points in their respective leaderboard will win prize money according to the prizing chart below. Additionally, players can qualify for Speed Chess Championship events based on their 10 best Titled Tuesday scores, counting only events in 2024. Qualification information and deadlines can be found in the 2024 SCC and WSCC official rules.
Titled Cup Leaderboard Tiebreakers
- Highest score, followed by second highest score, third highest score, etc
- Total events played
- In order for an event to be considered as a played event, the player must have competed in a minimum of six rounds of that Titled Tuesday.
Prizes
US $100,000 in prizes are available, as determined by the chart below.
Placement | Open | Women | Juniors | Seniors | Girls |
1st | $10,000 | $5,000 | $5,000 | $5,000 | $1,500 |
2nd | $8,000 | $4,000 | $4,000 | $4,000 | $1,000 |
3rd | $6,000 | $3,000 | $3,000 | $3,000 | $600 |
4th | $4,000 | $2,000 | $2,000 | $2,000 | $400 |
5th | $3,000 | $1,500 | $1,500 | $1,500 | $250 |
6th | $2,500 | $1,250 | $1,250 | $1,250 | - |
7th | $2,000 | $1,000 | $1,000 | $1,000 | - |
8th | $1,500 | $750 | $750 | $750 | - |
9th | $1,000 | $500 | $500 | $500 | - |
10th | $500 | $250 | $250 | $250 | - |
Players are eligible to win only one prize. If a player wins multiple prizes, the player is awarded the prize with the higher monetary value and is removed from consideration of the lower-prized leaderboard. All remaining players in the affected leaderboard will advance up a spot for prizing purposes.
Bullet Brawl
Schedule
Starting on February 1, 2024, Bullet Brawl takes place every Saturday beginning at 9 a.m. PT / 18:00 CET.
Tournament Format
Players will compete in a 2-hour Arena with score-based pairings and a 1+0 time control. Players will earn 2 points for a win, 1 point for a draw, and 0 points for a loss. Consecutive wins will be worth additional points, with the second win in a row worth 3 points and every consecutive win thereafter worth 4 points. Players will be ranked by total points. If two or more players are tied in total points, the following tiebreakers will be applied:
- Most consecutive game wins
- Total game wins
- Fewest game losses
Eligibility
Bullet Brawl is open to all Chess.com members recognized by Chess.com as having a FIDE Title or a National Master Title.
Broadcasting
Players may live broadcast their participation in Bullet Brawl. Players are not permitted to broadcast or distribute any "Fair Play" video conference call, including player cameras and video, in whole or in part, without permission from Chess.com.
Fair Play
Players in this event are not required to join a video conference call for monitoring
Prizes
Up to US $1,000 are available in each Bullet Brawl, as follows:
Standing | Prize Money (USD) |
1st | $400 |
2nd | $250 |
3rd | $150 |
4th | $100 |
Top woman player | $100 |
The top woman prize will be awarded to the highest placing woman player.
Arena Kings
Schedule
Arena Kings takes place every Wednesday beginning at 9 a.m. PT / 18:00 CET. Note that due to Daylight Savings Time, in 2023 the time will be an hour earlier in India from March 15-November 1 and in Europe on March 15 and 22, and an hour later in Europe on November 1.
Tournament Format
Players will compete in a 2-hour Arena with a 3+0 time control. Some events may feature chess variants (i.e. Fischer Random) or different time controls, to be communicated prior to the event. Players will earn 2 points for a win, 1 point for a draw, and 0 points for a loss. Draw offers are not permitted until after move 30. Consecutive wins will be worth additional points, with the second win in a row worth 3 points and every consecutive win thereafter worth 4 points. Players will be ranked by total points. If two or more players are tied in total points, the following tiebreakers will be applied:
- Most consecutive game wins
- Total game wins
- Fewest game losses
Eligibility
Arena Kings is open to all Chess.com members. To be prize eligible participants must meet the following criteria:
For YouTube:
- Be eligible for and be part of the YouTube Partner Program
- Have a US $4.99 membership tier
- Must fill out the form here: Arena Kings YouTube Eligibility Form
- This must be done each event to be prize eligible. Forms submitted after 20 minutes into that week's arena will not be accepted.
For Kick and Twitch
- Streamer must be at least an Affiliate on Twitch and/or Kick to be eligible for prizes.
- Players must be easily identifiable on Twitch and/or Kick by listing their streams in the "Chess" category.
- The streamer must connect their Twitch account to Chess.com.
For all platforms, in order to be prize-eligible:
- "!arenakings" Must be in the stream title
- Anonymous players cannot earn prizes. All accounts must be labeled with the player's real name.
- All streamers must play using accounts that properly reflect their playing strength as measured by rating. All forms of rating manipulation are against site rules.
- The player must stream their games with their board and themselves visible on stream, and their video and audio must be clear.
- The player must stream at least 100 minutes of the event.
- The player must save their VODs for a minimum of 14 days publicly.
- Verbal commentary and/or chat engagement are required. We are specifically discouraging players from streaming simply to be eligible for prizes while not providing any streaming "value."
- No short or unnatural draws without playing an authentic game of chess are permitted. We expect players to abide by the spirit of the competition and play normally at all times. A draw may be offered before time expires in your final game to, 'beat the buzzer' but only if this game was played in the authentic manner we expect throughout the whole of the tournament, and beyond a minimum of 20 moves.
Fair Play
Players in this event are not required to join a video conference call for monitoring.
Pairing Manipulation: Players are prohibited from intentionally manipulating pairings within Arena Kings. This includes, but is not limited to:
- Delaying gameplay, forfeiting games, or making strategic decisions with the express purpose of affecting who they are paired against.
- Colluding with other players to manipulate pairings for a mutual advantage.
Prizes
Up to 400 Gifted Subscriptions are available in each Arena Kings, as follows:
Standing | Gifted Subscriptions |
1st | 75 |
2nd | 50 |
3rd | 40 |
4th | 30 |
5th | 20 |
6th-10th (5 players) | 15 |
11th-15th (5 players) | 10 |
Highest ranked U2000 | 10 |
Highest ranked U1800 | 10 |
Highest ranked U1600 | 10 |
Highest ranked U1400 | 10 |
Highest ranked U1200 | 10 |
Staff Choice Award | 10 |
Approximate Retail Value of the aforementioned prizes may vary by each player’s streaming platform and jurisdiction. Please refer to documentation from Twitch and Kick respectively.
Under-prizes (U2000, U1800, U1600, U1400, and U1200) are based on Chess.com blitz rating immediately at the conclusion of the Arena. The Staff Choice Award is awarded to one player based on Chess.com's sole discretion.
Puzzles World Championship 2024
Schedule
The Puzzles World Championship (PWC) consists of Puzzle Rush Royale and Puzzle Battle KO as follows:
Date (2024) | Event | PT | ET | CET | IST |
11-Jan | Puzzle Rush Royale | 9 a.m. | 12 p.m. | 18:00 | 22:30 |
12-Jan | Puzzle Battle KO | 9 a.m. | 12 p.m. | 18:00 | 22:30 |
Tournament Format
Puzzle Rush Royale
During Puzzle Rush Royale, all players will compete in up to five rounds of Puzzle Rush. During each round, all players will have 30 minutes to achieve a high score in a 3-minute Puzzle Rush. All attempts started within the 30-minute window will be counted. Players may abort attempts at any time. At the end of each round, players will be ranked for that round based on the highest score achieved during that round. If two or more players achieve the same highest score within a round, the following tiebreakers will be applied, based on the attempt in which the highest score was achieved:
- Highest streak; then
- Highest rating puzzle solved; then
- Average time per puzzle
After each round, players will either be eliminated from further rounds or advance to the Puzzle Battle KO stage, according to the table below. Eight players in total will advance to Puzzle Battle KO.
Round | Players Eliminated | Players Advanced to Puzzle Battle KO |
1 | All players below 20th place | None |
2-5 | Bottom 3 | Top 2 |
Puzzle Battle KO
Puzzle Battle KO is a double-elimination bracket with the eight players that advanced from the Puzzle Rush Royale, with seeding based on the round they qualified. All matches will be played in Puzzle Battle, with the winners bracket being best-of-eight games and the losers bracket being best-of-four games. Grand Finals will be best-of-eight games, with a second set, if necessary, being best-of-four games. If both players achieve the same score in a Puzzle Battle, the player with fewer strikes will win the game. If both players have the same number of strikes, the game will be a draw. If a match is tied after all games are played the following tiebreakers will be utilized to break the tie:
- Cumulative points scored, calculated by adding player’s scores across all games; then
- Comparison of individual game scores from highest to lowest; then
- Bo1 sudden death
Eligibility
- All players must be approved by Chess.com to participate in the event.
- Players may apply to participate in the event by submitting a live-streamed video clip of themselves achieving a 5-minute Puzzle Rush score of at least 50. The score must be achieved and submitted between January 8, 2024, at 12 a.m. CET and January 10, 2024, at 11:59 p.m. CET.
- All players must livestream their participation in all stages of the tournament. Live streams must include gameplay and the player's face.
Prizes
Up to US $25,000 in prizes are available in the PWC. Payments will be made in United States dollars, according to the table below:
Event | Standing | Prize Money (USD) |
Puzzle Battle KO | 1st | $5,000 |
Puzzle Battle KO | 2nd | $4,000 |
Puzzle Battle KO | 3rd | $3,000 |
Puzzle Battle KO | 4th | $2,000 |
Puzzle Battle KO | 5th (x2) | $1,500 |
Puzzle Battle KO | 7th (x2) | $1,000 |
Puzzle Rush Royale | Elim’d rd 5 (x3) | $800 |
Puzzle Rush Royale | Elim’d rd 4 (x3) | $600 |
Puzzle Rush Royale | Elim’d rd 3 (x3) | $400 |
Puzzle Rush Royale | Elim’d rd 2 (x3) | $200 |
Champions Chess Tour
Schedule
The Champions Chess Tour ("CCT") consists of four online qualifiers for Non-GM players (“Qualifiers”) and four online events, each with a "Play-In Stage," a “Division Placement," and a "Division Play Stage." Based on event performance, players can qualify for the in-person "CCT Finals." CCT events, other than the Qualifiers, consist of eight consecutive days of competition and take place on the dates below.
Event | Dates (2024) |
Non-GM Qualifier 1 | Jan 26 |
Chessable Masters | Jan 31 - Feb 7 |
Non-GM Qualifier 2 | May 3 |
Champions Chess Tour Event 2 | May 8 - 15 |
Non-GM Qualifier 3 | Jul 12 |
Champions Chess Tour Event 3 | July 17 - 24 |
Non-GM Qualifier 4 | Sep 20 |
Champions Chess Tour Event 4 | Sep 25 - Oct 2 |
Champions Chess Tour Finals | Dec 14 - 21 |
Unless otherwise specified, all play in the CCT begins at 11:00 a.m. ET / 17:00 CET.
Tournament Format - CCT Events
Match Format
Other than Qualifiers and Play-In, all matches in the CCT will consist of one or more two- or four-game matches. Players will earn 1 point for a win, ½ point for a draw, and 0 points for a loss. Draw offers are not allowed until after Black’s 30th move. If a player reaches a majority of points available in the match (1 1⁄2 for a two-game match and 2 1⁄2 for a four-game match), that player will be declared the winner of the match. The higher seeded player will begin with the white pieces, and colors will be swapped after each game. If the match is tied after all games are played, an Armageddon game will be played, as described below.
Non-GM Qualifiers
Eligible players (see “Eligibility” below) may register to participate in the Qualifiers. Each Qualifier is a nine-round Swiss with a 10+2 time control. Players will earn 1 point for a win, ½ point for a draw, and 0 points for a loss. Draw offers are not allowed until after black’s 30th move. The top three ranked players of each Qualifier will be eligible to participate in all CCT online events. Eligible players may participate in any number of Qualifiers. Grandmasters and players that have already placed third or better in a previous Qualifier are ineligible to participate in additional Qualifiers.
Play-In Stage
Eligible players (see “Eligibility” below) may register to participate in the Play-In. Each Play-In is a nine-round Swiss. All games will have a 10+2 time control. There is a planned 6-minute break after Round 4 and Round 7. Players will earn 1 point for a win, ½ point for a draw, and 0 points for a loss. Draw offers are not allowed until after Black’s 30th move. The top 69 ranked players will advance to Division Placement according to the following table:
Play-In Result | Division Placement |
1st | Division I placement with a Round 1 bye |
2nd - 11th | Division I Placement |
12th - 17th | Division II placement with a Round 1 bye |
18th - 29th | Division II Placement |
30th - 69th | Division III Placement |
In Division Placement, the top 69 players from the Play-In and four pre-seeded players, based on the previous online CCT event, will be paired with an opponent and play matches consisting of one two- or four-game match. Division I Placement and Division II Placement each have two rounds of matches to determine who qualifies for each division. Matches in Round 1 consist of two games, and matches in Round 2 consist of four games. Division III Placement has one round of matches to determine who qualifies for Division III, with matches consisting of four games.
Division I Placement - Seeding
Seeding and pairings for matches in which the players will begin in Division I Placement will be determined as follows:
The following players will receive a bye in Round 1 of Division I Placement
- First place in Play-In
- Third place from the previous event’s Division I
- Fourth place from the previous event’s Division I
- Second place from the previous event’s Division II
- First place from the previous event’s Division III
For Chessable Masters, the previous event's pre-seeded players are selected based on the 2023 AI Cup results.
Players ranked second-11th will start in Round 1 of the Division I Placement.
The player ranked second in the Swiss picks an opponent from the players ranked seventh-11th. The player ranked third then picks from the remaining players, with the process repeating until all pairings have been determined.
Players who advance to Round 2 of the Division I Placement will enter a pool of players to be selected through opponent selection. The selection order is as follows:
- First place, Play-In
- Third place, Division I (previous event)
- Fourth place, Division I (previous event)
- Second place, Division II (previous event)
- First place, Division III (previous event)
Round 2 winners advance to Division I, whereas Round 1 and 2 losers advance to Division II.
Division II Placement - Seeding
Seeding and pairings for matches in which the players will begin in Division II Placement will be determined as follows:
- Players ranked 12th-17th in the Play-In will receive a bye in Round 1 of the Division II Placements.
- Players ranked 18th-29th in the Play-In will start in Round 1 of the Division II Placements.
Round 1 matches are seeded as follows:
- 18th (Play-In) vs. 29th (Play-In)
- 19th (Play-In) vs. 28th (Play-In)
- 20th (Play-In) vs. 27th (Play-In)
- 21st (Play-In) vs. 26th (Play-In)
- 22nd (Play-In) vs. 25th (Play-In)
- 23rd (Play-In) vs. 24th (Play-In)
Players who advance to Round 2 of the Division II Placement will enter a pool of players to be selected through opponent selection. The selection order is as follows:
- 12th place, Play-In
- 13th place, Play-In
- 14th place, Play-In
- 15th place, Play-In
- 16th place, Play-In
- 17th place, Play-In
Round 2 winners advance to Division II, whereas Round 1 and 2 losers advance to Division III.
Division III Placement - Seeding
Seeding and pairings for matches in which the players will begin in Division III Placement will be determined as follows:
- Players ranked 30th-69th in the Play-In will play in Round 1 of the Division III, Division Placements.
Round 1 matches are seeded as follows:
Matchup | Matchup |
30th (Play-In) vs. 69th(Play-In) | 40th (Play-In) vs. 59th (Play-In) |
31st (Play-In) vs. 68th (Play-In) | 41st (Play-In) vs. 58th (Play-In) |
32nd (Play-In) vs. 67th (Play-In) | 42nd (Play-In) vs. 57th (Play-In) |
33rd (Play-In) vs. 66th (Play-In) | 43rd (Play-In) vs. 56th (Play-In) |
34th (Play-In) vs. 65th (Play-In) | 44th (Play-In) vs. 55th (Play-In) |
35th (Play-In) vs. 64th (Play-In) | 45th (Play-In) vs. 54th (Play-In) |
36th (Play-In) vs. 63rd (Play-In) | 46th (Play-In) vs. 53rd (Play-In) |
37th (Play-In) vs. 62nd (Play-In) | 47th (Play-In) vs. 52nd (Play-In) |
38th (Play-In) vs. 61st (Play-In) | 48th (Play-In) vs. 51st (Play-In) |
39th (Play-In) vs. 60th (Play-In) | 49th (Play-In) vs. 50th (Play-In) |
If a player qualifies for a Division or Division Placement but declines to participate or is otherwise removed from the event, Chess.com may replace such player at its sole discretion. If a vacancy is confirmed prior to the relevant stage, the format of the stage may be adjusted to fill the spot.
Division Play
Players will be sorted into "Divisions," called "Division I," "Division II," and "Division III," for the Division Play Stage based on the results of Division Placement. Division I has eight players, Division II has 16 players, and Division III has 32 players.
Each Division follows a double elimination bracket. All Winners Bracket matches will consist of one four-game match, and all Losers Bracket matches will consist of one two-game match. In the Grand Finals, the player that advanced from the Losers Bracket must win two matches to be awarded first place in the Division, with the first match consisting of four games and the second match, if necessary, consisting of two games.
Armageddon
If two players are tied after playing all their games in a match, the Armageddon game will decide the winner of the match. If a game of Armageddon is to be played, each player will communicate to Tournament Officials a "bid" via a private message. The bid is the amount of time that the player is willing to play with, having the color of choice. The maximum allowable bid is equal to the specified "base time" of the Armageddon game. All Armageddon games will have a 10-minute base time. The player with a lower bid will have the choice of color and will begin the game with an amount of time equivalent to their bid. The other player will begin the game with the base time. If the bids are tied, those bids will be discarded, and players will submit another bid. Armageddon games are played with no increment. The player that wins the Armageddon game wins the match. If the game is drawn, the player with the black pieces will be the winner of the match.
Swiss Tiebreakers
If two or more players are tied in total points in a Non-GM Qualifier or Play-In, the following tiebreakers will be applied:
- Buchholz System (Cut 1), defined as the sum of scores of each opponent, minus the lowest opponent score
- Buchholz System, defined as the sum of scores of each opponent
- Sonneborn-Berger score, defined as the sum of the score of each defeated opponent and half the score of each drawn opponent.
- Points earned in games between tied players (2-way ties only)
- Number of game wins (including forfeits by opponents)
- Number of game wins with black
- Average rating of opponents (Cut 1), defined as the average rating of opponents, based on Chess.com blitz ratings immediately after the tournament, with the lowest rating removed
- Player Chess.com ratings immediately after the Tournament
Points & Leaderboard
Each Event will award points that are used to rank players on the CCT Leaderboard. Points are awarded per Event in accordance with the table below:
Placing | Division I | Division II | Division III |
1st | 100 | 50 | 30 |
2nd | 80 | 40 | 25 |
3rd | 60 | 30 | 20 |
4th | 50 | 25 | 15 |
5th (two players) | 40 | 20 | 10 |
7th (two players) | 30 | 15 | 7 |
9th (four players) | - | 10 | 5 |
13th (four players) | - | 5 | 3 |
17th (eight players) | - | - | 2 |
25th (eight players) | - | - | 1 |
If two or more players achieve the same number of points, ties will be resolved by applying the following tiebreakers. If any step only partially resolves a tie, the tiebreakers will be re-applied from the first step for any players still tied.
- Cumulative head-to-head match result for all matches played in Division Play and Division Placement (only for ties between exactly two players)
- Number of Division I appearances, then number of Division II appearances, etc.
- Average points earned per Event played.
Eligibility
- To be eligible for Qualifiers, a player must be recognized by Chess.com as having a FIDE Title or National Title. Grandmasters are not eligible to play in Qualifiers.
- Eligible Titles include NM, CM, FM, IM, WCM, WFM, WIM, WGM.
- To be eligible for Play-Ins, a player must be recognized by Chess.com as having the Grandmaster Title or have placed top three of any previous 2024 Qualifier.
- All players that participate in the Division Play Stage of any Event will be required to execute a player agreement with Chess.com. Failure to execute such an agreement may result in forfeiture of prize money at Chess.com’s sole discretion.
- Players which have already qualified for Division Placement or Division Play are ineligible to participate in the Play-In
Fair Play
In the Qualifiers, players are required to screen share and join a video conference call, upon request, for monitoring by tournament officials. To abide by this request, players must have video turned on for one or two cameras (as requested). One camera must clearly show the player’s full face and immediate surroundings beyond the player. No virtual or blurred backgrounds are allowed. Players may be requested to use a second camera, which should be placed behind the player diagonally at approximately a 30-degree angle with the player’s desk and monitors clearly visible. One camera must have audio turned on. Non-compliance may result in a player's removal from the event.
In all other play in the CCT (Play-In, Division Placement, Division Play), all players are required to join a video conference call for monitoring by tournament officials. Players are required to share their screens and have two cameras. One camera must clearly show the player's full face and immediate surroundings beyond the player. No virtual or blurred backgrounds are allowed. The other camera should be placed behind the player diagonally at approximately a 30-degree angle, with the player's desk and monitors clearly visible. One camera must have audio turned on. Headphones are not allowed for this event. Non-compliance may result in a player's removal from the event.
Players may further be requested to submit to a Computer Inspection, an Environment Inspection, and/or a Physical Inspection at any time in any match in connection with the CCT.
Broadcasting
Players may live broadcast their participation in the CCT. Players that choose to live broadcast must either disable any live chat functionality or set their chat to "emote-only" mode. Broadcasting of any gameplay must also have a delay of at least 60 seconds. Players are not permitted to broadcast or distribute the "Fair Play" video conference call, including player cameras and video, in whole or in part, without permission from Chess.com. Exceptions to any of the broadcasting requirements may be made upon request AND require approval from Chess.com.
Prizes
Up to US $1,200,000 in prizes are available in the CCT. Payments will be made in United States dollars. Chess.com will award US $300,000 for each Event's Division Play Stage, according to the following table:
Placing | Division I | Division II | Division III |
1st | $30,000 | $15,000 | $7,500 |
2nd | $20,000 | $10,000 | $6,000 |
3rd | $15,000 | $7,500 | $5,000 |
4th | $12,500 | $6,000 | $4,000 |
5th (x2) | $10,000 | $5,500 | $3,500 |
7th (x2) | $7,500 | $5,000 | $3,000 |
9th (x4) | - | $4,500 | $2,600 |
13th (x4) | - | $4,000 | $2,200 |
17th (x8) | - | - | $1,850 |
25th (x8) | - | - | $1,500 |
Players Eliminated in Division III Placement (20 players) will receive US $500
During each online event, special prizes will be awarded to the following groups:
Placing | Prize |
Top Woman | $500 |
2nd Place Woman | $300 |
3rd Place Woman | $200 |
Top Senior | $500 |
Brilliant Move (1 awarded) | $500 |
Best Game (1 awarded) | $500 |
The top woman and senior prizes will be awarded to the highest-placing woman and senior player(s), respectively. The Brilliant Move and Best Game prizes are to be selected by a Chess.com panel at the conclusion of each online event.
Schedule
The Bullet Chess Championship ("BCC") consists of two Play-In events (each, a "Play-In") and a knockout stage ("BCC Main Event"). The BCC schedule is as follows:
Date (2024) | Event | PT | ET | CEST | IST |
May 24 | Play-In 1 | 9 a.m. | 12 p.m. | 18:00 | 9:30 pm |
May 24 | Play-In 2 | 12 p.m. | 3 p.m. | 21:00 | 12:30 am +1 |
June 10 | Winners Round 1 Winners Quarterfinals |
9 a.m. | 12 p.m. | 18:00 | 9:30 pm |
June 11
|
Losers Round 1
Losers Round 2
Winners Semifinals |
9 a.m.
|
12 p.m. | 18:00 | 9:30 pm |
June 12 | Losers Round 3
Losers Quarterfinals
Winners Final
|
9 a.m. | 12 p.m. | 18:00 | 9:30 pm |
June 13 | Losers Semifinals
Losers Final
Grand Fina
|
9 a.m. | 12 p.m. | 18:00 | 9:30 pm |
Tournament Format
Play-In
Players may participate in up to two Play-Ins, each of which consists of an “Arena Stage” and a “Knockout Stage.” The top eight players from the Arena Stage will advance to the Knockout Stage, which is a double-elimination bracket. Players that have been extended invitations to the BCC Main Event or have already qualified to participate in the BCC Main Event are ineligible to participate in the Play-In.
Arena Stage
In the Arena Stage, players will compete in a one-hour Arena with score-based pairings and a 1+0 time control. Players will earn 2 points for a win, 1 point for a draw, and 0 points for a loss. Consecutive wins will be worth additional points, with the second win in a row worth 3 points and every consecutive win thereafter worth 4 points. Players will be ranked by total points. If two or more players are tied in total points, the following tiebreakers will be applied, in this order:
- Most consecutive game wins
- Total game wins
- Fewest game losses
Knockout Stage
The Knockout Stage is a double-elimination bracket with the top eight players from the Arena Stage. The players ranked first-fourth in the Arena Stage will begin in the Winners Bracket, and the players ranked fifth-eighth in the Arena Stage will begin in the Losers Bracket. Matches will consist of 15 minutes of continuous games with a 1+0 time control and alternating colors. The higher seed will begin with the white pieces. Players will earn 1 point for a win, ½ point for a draw, and 0 points for a loss. Only games that have already started before the timer expires will count toward players’ scores. The player that has accumulated the most points by the time the timer expires will be the winner of the match.
If players are tied after all games are played, players will continue to play additional games with a 1+0 time control and alternating colors. The first player to win a game wins the match.
The two players that advance to the Grand Final match will qualify for the BCC Main Event. The Grand Final match will not be played.
BCC Main Event
The BCC Main Event is a double-elimination bracket with 12 players that have been directly invited to participate by Chess.com and four players that have qualified from the Play-Ins. If any players decline or are deemed ineligible, additional invitations will be extended at the sole discretion of Chess.com.
Match Format
All matches will consist of 30 minutes of continuous games with a 1+0 time control and alternating colors, except for the Winners Semifinals, Winners Final, and Grand Final (excluding Grand Final Reset), which will be 45 minutes. The higher seed will begin with the white pieces. Players will earn 1 point for a win, ½ point for a draw, and 0 points for a loss. Only games that have already started before the timer expires will count toward players’ scores. The player that has accumulated the most points before the timer expires will be the winner of the match, provided such player is ahead by at least 2 points.
If neither player is ahead by at least 2 points after all games are played, players will continue to play additional games with a 1+0 time control and alternating colors. The first player to lead by at least 2 points wins the match. If neither player achieves this win condition by the 10th additional game, the player currently in the lead after the 10th additional game will be declared the winner of the match. If the match is tied after the 10th additional game, the next player to win a game will be declared the winner of the match.
Eligibility
Qualifiers
All players must be recognized by Chess.com as having a FIDE title or national title.
Main Event
All players invited by Chess.com to participate in the BCC Main Event, including players who have qualified through a Play-In, will be required to execute a participation agreement with Chess.com. Failure to execute such an agreement may result in rescinding of the invitation at Chess.com’s sole discretion.
Fair Play
In the Arena Stage of the Play-In, players are required to screen share and join a video conference call, upon request, for monitoring by tournament officials. To abide by this request, players must have video turned on for one or two cameras (as requested). In all other play in the BCC (Play-In Knockouts and Main Event), all players are required to join a video conference call for monitoring by tournament officials. In the Main Event, players are required to share their screen and have two cameras. One camera must clearly show the player’s full face and immediate surroundings beyond the player. No virtual or blurred backgrounds are allowed. Players may be requested to use a second camera, which should be placed behind the player diagonally at approximately a 30-degree angle with the player’s desk and monitors clearly visible. One camera must have audio turned on. Non-compliance may result in a player's removal from the event.
Players may further be requested to submit to a Computer Inspection, an Environment Inspection, and/or a Physical Inspection at any time in any match in connection with the BCC.
Broadcasting
Players may broadcast their participation in the BCC. Players are not permitted to broadcast or distribute the "Fair Play" video conference call, including player cameras and video, in whole or in part, without permission from Chess.com.
Prizes
Up to $100,000 USD in prizes are available in the BCC. Payments will be made in United States dollars. Chess.com will award $2,000 for each BCC Play-In, according to the following table:
Placing | Prize Money (USD) |
1st (two players) | $350 |
3rd | $200 |
4th | $100 |
Chess.com will award $96,000 for the BCC Main Event, according to the table below:
Placing | Prize Money (USD) |
1st | $20,000 |
2nd | $16,000 |
3rd | $12,000 |
4th | $9,000 |
5th (two players) | $6,000 |
7th (two players) | $4,500 |
9th (four players) | $3,000 |
13th (four players) | $2,000 |
Hyperbullet Championship 2024 - Official Rules
Schedule
The Hyperbullet Championship consists of eight qualifier events (each a "Qualifier") and a knockout stage ("Hyperbullet Main Event"). The Hyperbullet schedule is as follows:
Date (2024) | Event | PT | ET | CEST | IST |
30-May | Qualifier 1 | 8 a.m. | 11 a.m. | 17:00 | 8:30 p.m. |
30-May | Qualifier 2 | 8:40 a.m. | 11:40 a.m. | 17:40 | 9:10 p.m. |
30-May | Qualifier 3 | 9:20 a.m. | 12:20 p.m. | 18:20 | 9:50 p.m. |
30-May | Qualifier 4 | 10 a.m. | 1 p.m. | 19:00 | 10:30 p.m. |
30-May | Qualifier 5 | 2 p.m. | 5 p.m. | 23:00 | 2:30 a.m.+1 |
30-May | Qualifier 6 | 2:40 p.m. | 5:40 p.m. | 23:40 | 3:10 a.m.+1 |
30-May | Qualifier 7 | 3:20 p.m. | 6:20 p.m. | 00:20+1 | 3:50 a.m.+1 |
30-May | Qualifier 8 | 4 p.m. | 7 p.m. | 01:00+1 | 4:30 a.m.+1 |
31-May | Hyperbullet Main Event | 9 a.m. | 12 p.m. | 18:00 | 9:30 p.m. |
Tournament Format
Qualifiers
Players may participate in up to eight Qualifiers. The winner of each Qualifier will advance to the Hyperbullet Main Event, which is a double-elimination bracket.
In each Qualifier, players will compete in a thirty-minute Arena with score-based pairings and a 30-second time control. There is no increment for this event. Players will earn 2 points for a win, 1 point for a draw, and 0 points for a loss. Consecutive wins will be worth additional points, with the second win in a row worth 3 points and every consecutive win thereafter worth 4 points. Players will be ranked by total points. If two or more players are tied in total points, the following tiebreakers will be applied:
- Most consecutive game wins
- Total game wins
- Fewest game losses
Players who have already qualified to participate in the Hyperbullet Championship Main Event are ineligible to participate in the Play-In.
Hyperbullet Main Event
The Hyperbullet Main Event is a double-elimination bracket with the eight winners from the Qualifiers. The players will be ranked based on the Qualifier they won (the first seed is the Arena 1 winner, etc). Matches will consist of 20 minutes of continuous games with a 30-second time control and alternating colors. There is no increment for this event. The higher seed will begin with the white pieces. Players will earn 1 point for a win, ½ point for a draw, and 0 points for a loss. Only games that have already started before the timer expires will count toward players’ scores. Players may forfeit their Match after the 10-minute mark of their Match.
If neither player is ahead by at least 2 points after all games are played, players will continue to play additional games with a 30-second time control and alternating colors. The first player to lead by at least 2 points wins the match.
Eligibility
Qualifiers
- All players with a Chess.com account in good standing are eligible to compete in the event.
Fair Play
In the Hyperbullet Championship Main Event, players are required to share their screen and have two cameras. One camera must clearly show the player’s full face and immediate surroundings beyond the player. No virtual or blurred backgrounds are allowed. Players may be requested to use a second camera, which should be placed behind the player diagonally at approximately a 30-degree angle with the player’s desk and monitors clearly visible. One camera must have audio turned on. Non-compliance may result in a player's removal from the event.
Players may further be requested to submit to a Computer Inspection, an Environment Inspection, and/or a Physical Inspection at any time in any match in connection with the Hyperbullet Championship.
Broadcasting
Players may broadcast their participation in the Hyperbullet Championship without delay. Players must close their stream chat while games are in progress. Players are not permitted to broadcast or distribute the "Fair Play" video conference call, including player cameras and video, in whole or in part, without permission from Chess.com.
Prizes
Up to $2,000 USD in prizes are available in the Hyperbullet Championship. Payments will be made in United States dollars.
Chess.com will award $2,000 for the Hyperbullet Championship Main Event, according to the table below:
Placing | Prize Money (USD) |
1st | $600 |
2nd | $350 |
3rd | $250 |
4th | $200 |
5th (two players) | $150 |
7th (two players) | $100 |
Top Streamer* | $100 |
*The top streamer prize is awarded to the highest placing streamer who didn’t win another prize based on the best Qualifier placement achieved. The tiebreaker for this prize is the score in the Qualifier that the best placement was achieved. If that’s tied, the prize is split equally among tied players.
Chess960 Championship 2024 - Official Rules
Schedule
The Chess960 Championship consists of eight qualifier events (each, a "Qualifier") and a knockout stage ("Chess960 Championship Finals"). The Chess960 Championship schedule is as follows:
Date (2024) | Event | PT | ET | CEST | IST |
17-Jun | Qualifier 1 | 8:00 a.m. | 11:00 a.m. | 17:00 | 8:30 p.m. |
17-Jun | Qualifier 2 | 2:00 p.m. | 5:00 p.m. | 23:00 | 2:30 a.m.+1 |
18-Jun | Qualifier 3 | 10:30 a.m. | 1:30 p.m. | 19:30 | 11:00 p.m. |
18-Jun | Qualifier 4 | 4:30 p.m. | 7:30 p.m. | 01:30+1 | 5:00 a.m.+1 |
19-Jun | Qualifier 5 | 8:00 a.m. | 11:00 a.m. | 17:00 | 8:30 p.m. |
19-Jun | Qualifier 6 | 2:00 p.m. | 5:00 p.m. | 23:00 | 2:30 a.m.+1 |
20-Jun | Qualifier 7 | 8:00 a.m. | 11:00 a.m. | 17:00 | 8:30 p.m. |
20-Jun | Qualifier 8 | 2:00 p.m. | 5:00 p.m. | 23:00 | 2:30 a.m.+1 |
21-Jun | Chess960 Finals | 9 a.m. | 12 p.m. | 18:00 | 9:30 p.m. |
Tournament Format
Qualifiers
Players may participate in up to eight Qualifiers. The winner of each Qualifier will advance to the Chess960 Championship Finals, which is a double-elimination bracket. Players who have already qualified to participate in the Chess960 Championship Finals are ineligible to participate in additional Qualifiers.
In each Qualifier, players will compete in a nine-round Swiss tournament with a 5+2 time control. Every game of every round will have a different position. Players will earn 1 point for a win, 0.5 points for a draw, and 0 points for a loss. Players will be ranked by total points. If two or more players are tied in total points, the following tiebreakers will be applied:
- Buchholz System (Cut 1), defined as the sum of the scores of each opponent minus the lowest opponent score
- Buchholz System, defined as the sum of scores of each opponent
- Sonneborn-Berger score, defined as the sum of the score of each defeated opponent and half the score of each drawn opponent.
- Points earned in games between tied players (2-way ties only)
- Number of game wins (including forfeits by opponents)
- Number of game wins with black
- Average rating of opponents (Cut 1), defined as the average rating of opponents based on Chess.com blitz ratings immediately after the tournament, with the lowest rating removed
- Player Chess.com ratings immediately after the Tournament
Chess960 Championship Finals
The Chess960 Championship Finals is a Single-Elimination bracket with the eight Qualifiers winners. The Quarterfinals and Semifinals will consist of four-game matches, whereas the Final will consist of a six-game match. The Quarterfinals and Semifinals will have two randomly selected starting positions, one for Games 1 and 2 and another for Games 3 and 4. The Final will have three randomly selected starting positions: one for Games 1 and 2, one for Games 3 and 4, and one for Games 5 and 6. Positions are revealed immediately before the respective game begins. For Games 1/2, 3/4, and 5/6 of the Finals, fans will select the starting position (from two positions) by voting in the chat of the stream during the live broadcast. Each player in the Final will be given both FENs before the vote begins. The Player with the higher seed (based on their scores in the Qualifier) chooses Color for the first game before seeing the starting position. Players will swap Colors after the first game. In the final Match, a second different randomly selected starting position will be used for Games 3 and 4 and a third random position will be used for Games 5 and 6. Colors for Game 3 will be reversed from Game 1 and swapped again for Game 4. Colors for Game 5 will be the same as Game 1 Colors and will be reversed for Game 6. Games are in the 5+2 time control. Players will earn 1 point for a win, 0.5 points for a draw, and 0 points for a loss. If the match is tied after all games are played, an Armageddon game will be played, as described below. The Player with the higher seed chooses the starting position (from the positions played during the Match) to be played.
Armageddon
If a game of Armageddon is to be played, each player will, after the starting position is determined, communicate a “bid,” meaning the amount of time such player is willing to play with choice of Color, to tournament officials. The player with a lower bid will have the choice of color and begin the game with an amount of time equivalent to their bid. The other player will begin the game with 5 minutes. If the bids are tied, those bids will be discarded, and players will submit another bid. No additional time will be added to either player’s timer during the game. The player that wins the game of Armageddon wins the match. If the game is drawn, the player with the black pieces will be the winner of the match.
Eligibility
All players with a valid Chess.com account and 25 rated games of Chess960 are eligible to compete in the event.
Fair Play
In the Qualifiers, players are required to share their screens and join a video conference call, upon request, for monitoring by tournament officials. To abide by this request, players must have video turned on for one or two cameras (as requested). One camera must clearly show the player’s full face and immediate surroundings beyond the player. No virtual or blurred backgrounds are allowed. Players may be requested to use a second camera, which should be placed behind the player diagonally at approximately a 30-degree angle with the player’s desk and monitors clearly visible. One camera must have audio turned on. Non-compliance may result in a player's removal from the event.
In the Chess960 Championship Finals, all players are required to join a video conference call for monitoring by tournament officials. Players are required to share their screens and have two cameras. One camera must clearly show the player's full face and immediate surroundings beyond the player. No virtual or blurred backgrounds are allowed. The other camera should be placed behind the player diagonally at approximately a 30-degree angle, with the player's desk and monitors clearly visible. One camera must have audio turned on. Headphones are not allowed for this event. Non-compliance may result in a player's removal from the event. Players may further be requested to submit to a Computer Inspection, an Environment Inspection, and/or a Physical Inspection at any time in any Match in connection with the Chess960 Championship.
Broadcasting
Players may broadcast their participation in the Chess960 Championship with a 20-second delay. In the Finals, players must close their stream chat while games are in progress. Players are not permitted to broadcast or distribute the "Fair Play" video conference call, including player cameras and video, in whole or in part, without permission from Chess.com.
Prizes
Up to $7,500 USD in prizes are available in the Chess960 Championship. Payments will be made in United States dollars.
Chess.com will award $7,000 for the Chess960 Championship Finals, according to the table below:
Placing | Prize Money (USD) |
1st | $2,000 |
2nd | $1,400 |
3rd/4th | $800 |
5th-8th (four players) | $500 |
Top Streamer* | $250 |
Streamer (2nd prize)* | $150 |
Streamer (3rd prize)* | $100 |
* The top streamer prizes are awarded to the highest placing Chess.com streamers who don’t win another prize based on the best Qualifier placement achieved. The tiebreaker for this prize is the score in the Qualifier that the best placement was achieved. If that’s tied, the prize is split equally among tied players.
Schedule
The Chesskid Youth Championships consist of two sections based on age (U13 and U16). Each section consists of a Round-Robin Group Stage and a Knockout Stage. The U13 section begins on June 29, 2024, and the U16 section begins on July 6, 2024. Start times for the Chesskid Youth Championships are as follows:
U13 Section | ||||
Date | Event | Start Time (PT) | Start Time (ET) | Start Time (CEST) |
29-Jun | Group A | 6 a.m. | 9 a.m. | 15:00 |
29-Jun | Group B | 10 a.m. | 1 p.m. | 19:00 |
30-Jun | Knockout - Semifinals | 8 a.m. | 11 a.m. | 17:00 |
30-Jun | Knockout - Final | 9 a.m. | 12 p.m. | 18:00 |
U16 Section | ||||
Date | Event | Start Time (PT) | Start Time (ET) | Start Time (CEST) |
6-Jul | Group A | 6 a.m. | 9 a.m. | 15:00 |
6-Jul | Group B | 10 a.m. | 1 p.m. | 19:00 |
7-Jul | Knockout - Semifinals | 8 a.m. | 11 a.m. | 17:00 |
7-Jul | Knockout - Final | 9 a.m. | 12 p.m. | 18:00 |
Tournament Format
Group Stage
In the Group Stage, players will compete in two groups consisting of six players per group. Each group is a double Round-Robin with a 3+1 time control. Players will earn 1 point for a win, 0.5 points for a draw, and 0 points for a loss. Within each group, players will be ranked by their total points. The top two players of each group will advance to the Semifinals. Ties involving only third through sixth place will not be broken, and prize money will be split among all tied players. In the event of a tie for first or second place within a group, players will be given a tiebreak rank according to the following tiebreaks:
- Points earned in games between tied players
- Sonneborn-Berger score, defined as the sum of the score of each defeated opponent and half the score of each drawn opponent.
- Total game wins
If there is a two-way tie between first and second, the tiebreak rank determines the final standings. For all other ties involving first or second place, tiebreaker games will be played, as follows:
- Two-way Tie (second/third):
- One tiebreaker match consisting of two 3+1 games will be played. The first player to reach 1.5 points will be the winner. If neither player reaches 1.5 points, an Armageddon game will be played, as described below.
- Three-way Tie:
- A single Round-Robin will be played as follows:
- The highest tiebreak ranked player plays vs. the second-highest tiebreak ranked and has the choice of color.
- The second-highest tiebreak ranked swaps color and plays vs. the third-highest tiebreak ranked.
- The third-highest tiebreak ranked swaps color and plays vs the highest tiebreak ranked.
- If there is still a three-way tie, repeat the above process.
- If there is a two-way tie for second and third place, an Armageddon will be played, as described below
- A single Round-Robin will be played as follows:
- Four-way Tie (or greater):
- Single elimination bracket seeded by tiebreak rank. Each match is one 3+1 game (higher tiebreak rank has choice of color).
- If a match is tied, repeat with swapped colors until a winner has been decided.
- Single elimination bracket seeded by tiebreak rank. Each match is one 3+1 game (higher tiebreak rank has choice of color).
Armageddon
If a game of Armageddon is to be played, each player will communicate to Tournament Officials a "bid" via a private message. The bid is the amount of time that the player is willing to play with, having the color of choice. The maximum allowable bid is equal to the specified "base time" of the Armageddon game. All Armageddon games will have a 5-minute base time. The player with a lower bid will have the choice of color and will begin the game with an amount of time equivalent to their bid. The other player will begin the game with the base time. If the bids are tied, those bids will be discarded, and players will submit another bid. Armageddon games are played with no increment. The player that wins the Armageddon game wins the match. If the game is drawn, the player with the black pieces will be the winner of the match.
Knockout Stage
The Knockout Stage is a single-elimination bracket with the top four eligible players from the Group Stage. The winner of Group A will play the second-place finisher of Group B, and the winner of Group B will play the second-place finisher of Group A.
Match Format
Each match of the Chesskid Youth Championships Knockout Stage consists of four games. The higher seed, based on the Group Stage, begins with the white pieces. If the players are the same seed, the player with the higher Chess.com blitz rating begins with the white pieces. Colors will alternate after each game. Players will earn 1 point for a win, 0.5 points for a draw, and 0 points for a loss. The first player to reach 2.5 points wins the match.
Tiebreaks
If players are tied after all games have been played, two additional games with a 3+1 time control will be played, with players alternating colors. Players will earn 1 point for a win, 0.5 points for a draw, and 0 points for a loss. The match ends when a player reaches 1.5 points in this tiebreaker, at which time that player has won the match. If neither player reaches 1.5 points, a single game of Armageddon will be played as per the procedure outlined in the section titled "Armageddon" above.
Eligibility
- U13 Section: Players born in 2011 or later who have been invited by Chesscom are eligible to compete.
- U16 Section: Players born in 2008 or later who have been invited by Chesscom are eligible to compete.
- All players invited by Chess.com to participate in the Chesskid Youth Championships will be required to execute a participation agreement with Chess.com. Failure to execute such an agreement may result in the rescinding of the invitation at Chess.com’s sole discretion.
Fair Play
Players are required to join a video conference call for monitoring by tournament officials. Players are required to screen share and have two cameras. One camera must clearly show the player’s full face and the immediate surroundings beyond the player. Virtual or blurred backgrounds are not allowed. The other camera should be placed behind the player diagonally at approximately a 30-degree angle, with the player’s desk and monitors clearly visible. One camera must have audio turned on. Non-compliance may result in a player’s removal from the event. Players may further be requested to submit to a Computer Inspection, an Environment Inspection, and/or a Physical Inspection at any time in any match.
Broadcasting
Players may live broadcast their participation in the Chesskid Youth Championships only with a 20-second delay. Players who choose to live broadcast must either disable any live chat functionality or set their chat to "emote-only" mode. Players are not permitted to broadcast or distribute any "Fair Play" video conference call, including player cameras and video, in whole or in part, without permission from Chess.com.
Prizes
Chess.com will award up to $15,000 in prizes, according to the following table:
Placement | U13 Section Prize | U16 Section Prize |
1st | $1,500 | $3,000 |
2nd | $1,000 | $2,000 |
3rd (x2) | $500 | $1,000 |
5th (x2) | $300 | $600 |
7th (x2) | $200 | $400 |
9th (x2) | $150 | $300 |
11th (x2) | $100 | $200 |
Schedule
The Team Chess Battle takes place within the date range below.
Event | Dates (2024) | PT | ET | CET |
Main Event | Feb 21 - Mar 15 | varies | varies | varies |
Tournament Format
The Team Chess Battle consists of one single-elimination bracket with 8 Teams. Each Team has 2 Players, with no substitutions. Players 1 and 2, within a Team, are determined by the Players' ratings (February 2024, FIDE Standard). The Player with the higher FIDE standard rating, as of February 1, 2024, is designated as Player 1, and the lower rated Player is designated as Player 2. Players must compete from different rooms but may communicate with their partner at any time during the Match. During competition, Player 2 will control (active use of the mouse) the board. Tournament pairings are determined by a Chess.com panel.
Match Format
Matches in the Quarterfinals and Semifinals consist of 2 games. The Final Match consists of 4 games, each with a 10+10 time control. The Team with the higher average rating (February 2024, FIDE Standard) starts with the white pieces, and colors will be swapped after each game. Players will earn 1 point for a win, ½ point for a draw, and 0 points for a loss. Draw offers are not allowed. If a Team reaches a majority of points available in the Match (1.5 for a 2-game match and 2.5 for a 4-game match), that Team will be declared the winner of the Match. If the Match is tied after all games are played, an Armageddon game will be played, as described below.
Armageddon
If 2 Teams are tied after playing all games in a Match, the Armageddon game will decide the winner of the Match. If a game of Armageddon is to be played, each Team will communicate to Tournament Officials their Team’s "bid" in the Zoom Meeting. The bid is the amount of time that the Team is willing to play with, having the color of choice. The maximum allowable bid is equal to the specified "base time" of the Armageddon game. All Armageddon games will have a 10-minute base time with a 5-second increment from move 1. The Team with a lower bid will have the choice of color and will begin the game with an amount of time equivalent to their bid. The other Team will begin the game with the base time. If the bids are tied, those bids will be discarded, and Teams will submit another bid. The Team that wins the Armageddon game wins the Match. If the game is drawn, the Team with the black pieces will be the winner of the Match.
Eligibility
Only Players invited by Chess.com are eligible to participate in the Team Chess Battle.
Fair Play
In all matches of the event, Players are required to join a video conference call for monitoring by Tournament Officials. Players are required to share their screens and have two cameras. One camera must clearly show the Player's full face and immediate surroundings beyond the Player. No virtual or blurred backgrounds are allowed. The other camera should be placed behind the Player diagonally at approximately a 30-degree angle, with the Player's desk and monitors clearly visible. One camera must have audio turned on. Non-compliance may result in a Player's removal from the event.
Players may further be requested to submit to a Computer Inspection, an Environment Inspection, and/or a Physical Inspection at any time in any match in connection with the Team Chess Battle.
Broadcasting
Players may live broadcast their participation in the Team Chess Battle. There are no chat restrictions for this event. Broadcasting of any gameplay must also have a delay of at least 60 seconds. Players are not permitted to broadcast or distribute the "Fair Play" video conference call, including player cameras and video, in whole or in part, without permission from Chess.com. Exceptions to any of the broadcasting requirements may be made upon request AND require approval from Chess.com.
Prizes
Up to US $25,000 in prizes are available in the Team Chess Battle, according to the table below.
Standing | Prize Money (per Team) |
1st | $7,000 |
2nd | $4,000 |
3rd (x2) | $3,000 |
5th (x4) | $2,000 |
Schedule
The Speed Chess Championship (SCC) consists of one online Play-In event ( "Play-In"), an online main event ("SCC Main Event"), and an in-person finals (“SCC Live Finals”). The SCC schedule is as follows:
Date (2024) | Event | PT | ET | CEST | IST |
Jun 27 | Play-In - Swiss | 8:00 a.m. | 11:00 a.m. | 17:00 | 8:30 p.m. |
Jun 28 | Play-In - Knockout | 8:00 a.m | 11:00 a.m. | 17:00 | 8:30 p.m. |
Jul 25 - Aug 9 | SCC Main Event | Varies | Varies | Varies | Varies |
Sep 7 - 8 | SCC Live Finals | TBD | TBD | TBD | TBD |
Tournament Format
Titled Tuesday Open Leaderboard Qualification
Players can qualify for the SCC Main Event through the Titled Tuesday SCC Leaderboard (“Leaderboard”). Standings on the Leaderboard are based on players’ 10 best Titled Tuesday scores, counting only events from Jan 2 (late Titled Tuesday), 2024, through June 25, 2024. Players can qualify for the SCC Main Event by achieving a final Leaderboard standing of first through sixth.
Play-In
The Play-In consists of a “Swiss Stage” and a “Knockout Stage.” Players who have been extended invitations to the SCC Main Event or have already qualified through the Titled Tuesday Open Leaderboard are ineligible to participate in the Play-In.
Swiss Stage
The Swiss Stage is an 11-round Swiss with a 3+1 time control. Players will earn 1 point for a win, ½ point for a draw, and 0 points for a loss. There are planned six-minute breaks after rounds three and six. The top eight eligible Players from the Swiss Stage (based on points scored) will advance to the Knockout Stage. If two or more players are tied in total points, the following tiebreakers will be applied:
- Buchholz System (Cut 1), defined as the sum of the scores of each opponent minus the lowest opponent score
- Buchholz System, defined as the sum of scores of each opponent
- Sonneborn-Berger score, defined as the sum of the score of each defeated opponent and half the score of each drawn opponent.
- Points earned in games between tied players (2-way ties only)
- Number of game wins (including forfeits by opponents)
- Number of game wins with black
- Average rating of opponents (Cut 1), defined as the average rating of opponents based on Chess.com blitz ratings immediately after the tournament, with the lowest rating removed
- Player Chess.com ratings immediately after the Tournament
Knockout Stage
The Knockout Stage is a double-elimination bracket with the top eight eligible players from the Swiss Stage. First through fourth-placed players in the Swiss Stage will begin in the Winners Bracket, and the next four eligible players from the Swiss Stage will begin in the Losers Bracket. Matches will consist of two games with a 5+1 time control, two with a 3+1 time control, and two with a 1+1 time control. The player seeded higher at the beginning of the Knockout Stage will start with the white pieces. Players will alternate colors between consecutive games of the Match. Players will earn 1 point for a win, ½ point for a draw, and 0 points for a loss. A Match ends when a player reaches 3.5 points, at which time that player wins the Match. If neither player reaches 3.5 points, a single game of “Armageddon” will be played, as described in the next section, with a base time of five minutes. The winner of the Knockout Stage will qualify for the SCC Main Event.
Armageddon
If two players are tied after playing all their games in a Match, the Armageddon game will decide the winner of the Match. If a game of Armageddon is to be played, each player will communicate a "bid" to Tournament Officials via private message. The bid is the amount of time the player is willing to play with, having the color of choice. The maximum allowable bid is equal to the specified "base time" of the Armageddon game. All Armageddon games will have a five-minute base time. The player with a lower bid will have the choice of color and will begin the game with an amount of time equivalent to their bid. The other player will begin the game with the base time. If the bids are tied, those bids will be discarded, and players will submit another bid. Armageddon games are played with no increment. The player that wins the Armageddon game wins the Match. If the game is drawn, the player with the black pieces wins the Match.
SCC Main Event
The SCC Main Event is a single-elimination bracket with sixteen players. There will be a consolation match between the two players who lose in the semifinals. If any of the players decline or are deemed ineligible, additional invitations will be extended at the sole discretion of Chess.com.
Match Format
Each Match of the SCC Main Event consists of three timed “Segments,” each consisting of continuous games and alternating colors at a specified time control. The Semifinals, Consolation, and Final will be FIDE-rated for both the 5+1 and 3+1 segments.
Rounds of 16 and Quarterfinals
- Segment 1: 75 minutes of Games (5+1 time control)
- Segment 2: 50 minutes of Games (3+1 time control)
- Segment 3: 25 minutes of Games (1+1 time control)
Semifinals and Final
- Segment 1: 90 minutes of Games (5+1 time control)
- Segment 2: 60 minutes of Games (3+1 time control)
- Segment 3: 30 minutes of Games (1+1 time control)
The player seeded higher at the beginning of the Knockout Stage will start with the white pieces. Players will earn 1 point for a win, ½ point for a draw, and 0 points for a loss. Only games that have already started before the timer expires will count toward players’ scores. The player who has accumulated the most points by the end of the last segment is the winner of the Match. Players may not forfeit the Match except in the last 10 minutes of the 1+1 segment.
Tiebreakers
If players are tied after all games in all segments have been played, four additional games with a 1+1 time control will be played, with players alternating colors. The player seeded higher at the beginning of the Knockout Stage will start with the white pieces. Players will earn 1 point for a win, ½ point for a draw, and 0 points for a loss. The Match ends when a player reaches 2.5 points in this tiebreaker, at which time that player wins the Match. If neither player reaches 2.5 points, a single game of Armageddon will be played as per the procedure outlined in the section titled "Armageddon" above, with a base time of 5 minutes.
Eligibility
- Play-In: To participate, all players must be recognized by Chess.com as having a FIDE Title or National Title.
- Main Event: All players invited by Chess.com to participate in the SCC Main Event, including players who have won a Play-In or players who have qualified from the Titled Leaderboard, will be required to execute a participation agreement with Chess.com. Failure to execute such an agreement may result in the rescinding of the invitation at Chess.com’s sole discretion.
Fair Play
In the Swiss portion of the Play-In, players are required to share their screens and join a video conference call, upon request, for monitoring by tournament officials. To abide by this request, players must have video turned on for one or two cameras (as requested). One camera must clearly show the player’s full face and immediate surroundings beyond the player. No virtual or blurred backgrounds are allowed. Players may be requested to use a second camera, which should be placed behind the player diagonally at approximately a 30-degree angle with the player’s desk and monitors clearly visible. One camera must have audio turned on. Non-compliance may result in a player's removal from the event.
In all other play of the SCC (Play-In Knockouts and SCC Main Event), all players are required to join a video conference call for monitoring by tournament officials. Players are required to share their screens and have two cameras. One camera must clearly show the player's full face and immediate surroundings beyond the player. No virtual or blurred backgrounds are allowed. The other camera should be placed behind the player diagonally at approximately a 30-degree angle, with the player's desk and monitors clearly visible. One camera must have audio turned on. Headphones are not allowed for this event. Non-compliance may result in a player's removal from the event. Players may further be requested to submit to a Computer Inspection, an Environment Inspection, and/or a Physical Inspection at any time in any Match in connection with the SCC.
Broadcasting
Players may live broadcast their participation in the SCC. Players that choose to live broadcast must either disable any live chat functionality or set their chat to "emote-only" mode. Broadcasting of any gameplay must also have a delay of at least 20 seconds. Players are not permitted to broadcast or distribute the "Fair Play" video conference call, including player cameras and video, in whole or in part, without permission from Chess.com. Exceptions to any of the broadcasting requirements may be made upon request and require approval from Chess.com.
Prizes
Up to $175,000 USD in prizes are available in the SCC. Payments will be made in United States dollars. Chess.com will award $2,000 for the SCC Play-In, according to the following table:
Placing | Prize |
1st | $375 + qualified |
2nd | $375 |
3rd | $300 |
4th
|
$250
|
5th/6th | $200 |
7th/8th | $150 |
Chess.com will award $173,000 for the SCC Main Event. Prizes will be awarded to participants of each Match based on the winner of the Match and the win percentage of each player in the Match. For prizes split by win percentage, such win percentage is determined by a player’s total points accumulated in the Match divided by the number of games played in the Match. If a player forfeits within the last 10 minutes of the Match, the win percentage will be capped at 35%.
Match | Total Prize Money (USD) | Winner Prize Money (USD) | Prize Money Split by Win Percentage (USD) |
Finals | $35,000 | $17,500 | $17,500 |
Consolation | $10,000 | $5,000 | $5,000 |
Semifinals | $20,000 | $10,000 | $10,000 |
Quarterfinals | $10,000 | $5,000 | $5,000 |
Round of 16 | $6,000 | $3,000 | $3,000 |
2023 Rulebook
Click here to access Chess.com's official rulebook for 2023 events.